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okay upcoming posts
With my homebrew out i want to get back to adding more to my site's theory section. Goblin post was good, so maybe next I can expand some of my past thoughts on social mechanics... or I can write something up about "scenario," that what-are-we-doing-here part of a game. I don't know where exactly I'd go with that one, other than my typical distribution-of-effort thing, but it's something I keep coming back to lately. idk what's the hot new design discourse
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Is this the same scene associated with new simulationisn here or a slightly different one?
EDIT: nvm looked into Sundang and I think i was on the wrong track here. iiiiinteresting
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