buttonsbeadslace: A white lace doily on blue background (Default)
buttonsbeadslace ([personal profile] buttonsbeadslace) wrote2025-08-10 08:35 am
Entry tags:

Updated Knitting Inventory

Completed this year:
- Armwarmers
- Ziprelaxagon socks
- Citrus slice #2
- Citrus slice #3
- Yarn swap purse! The knitting part is complete, but it still needs a lining and a strap. The fabric I want to use for the lining is currently steeping in a bowl of tea & hopefully becoming a less bright color. I'm off to squish all my yarns and decide what I want to make next.

Read more... )
stepnix: Nanoko from Wish Upon the Pleiades (magical girl)
Stepnix ([personal profile] stepnix) wrote in [community profile] frillsofjustice2025-08-09 11:12 pm

Full Moon blu-ray release imminent

AnimEigo's edition of Full Moon o Sagashite (Looking for the Full Moon) is about to release! Part 1 in just a few days, Part 2 coming later. This series intrigues me first as a post-Sailor Moon throwback to the idol genre, and second as, well...

Mitsuki's a normal 12-year-old girl who dreams of becoming an idol singer... except she's dying of cancer. With a surgery looming that could damage her vocal chords, and a grandmother completely against Mitsuki's dreams of showbiz, it seems like her wish will never come true. But when she's visited by two shinigami - Takuto and Meruko - Mitsuki makes a promise. If they can help her fulfill her dream, then she will part with her soul willingly when the time comes.

...a much more melancholy premise than you'd expect from a magical idol throwback!

This is the first time the whole English dub will be released, after its original release plans were interrupted. Exciting times!

stepnix: chibi Shin Godzilla (Default)
Stepnix ([personal profile] stepnix) wrote in [community profile] anime_manga2025-08-09 10:50 pm

Otakon licensing announcements

Discotek and AnimEigo both announced new licenses at this year's Otakon!

From Discotek we have...

  • Megaman (USA series)

  • Shin-chan (English dubbed version)

  • Urotsukidoji: Sequels of the Overfiend

  • Goldenboy

  • Lupin the 3rd: Castle of Cagliostro redubbed

  • Sgt Frog: The Movies

  • Zegapain

  • Digimon Movies 406

  • Monster: The Complete Series

  • Higurashi: When They Cry Kai

  • Higurashi: When They Cry Rei

  • Project ARMS

  • Zone of the Enders: Complete Collection

  • New Aim for the Ace

...and toku series like Kamen Rider Amazon and Kikaider 01

From AnimEigo we have...

  • Hotori: Simply Wishing For Hope

  • Alien Nine

...and updates on their release of Looking for the Full Moon, a magical girl series that's intrigued me for a while now.

alchemicink: Winry pinching Ed's cheek (Edwin pinch)
alchemicink ([personal profile] alchemicink) wrote2025-08-09 03:21 pm

This week's TV rambles

This week: geeking out over Megaranger references; the SSBC team deals with twins; Whale Store faces competition; more cozy romance from the "10 Things..." guys; and... Ultraman Omega falls into a hole 😅?

Gozyuger (episode 24)

Read more... )

SSBC (episode 5)

Read more... )

Whale Store (episode 7)

Read more... )

10 Things... (episode 6)

Read more... )

Ultraman Omega (episode 6)

Read more... )
kalloway: (Xmas Ornaments 6 Golden)
Kalloway ([personal profile] kalloway) wrote in [community profile] smallweb2025-08-09 01:14 am
Entry tags:

Smallweb Chatter Post

Heya, [community profile] smallweb!

This is an open post to talk about what you're working on, what you'd like to show off, cool resources, things that maybe aren't working so well, etc.

Also please check out previous posts to see what people are up to or if you might be able to help someone out.
alchemicink: B'Elanna and Seven looking at each other (Sparkly B7)
alchemicink ([personal profile] alchemicink) wrote2025-08-08 12:41 pm

Drabble time~!

After much waffling all week, I've decided to sign up for [community profile] seasonsofdrabbles! I'm gonna sign up tonight after work ✨️

I got so many gifts last time, I wasn't sure what exactly I wanted to request. But then I decided to mostly request fandoms that I didn't receive gifts for in the last round. These are gonna be some of my older fandoms so I'm excited to dig back into them if I get gifts.

Also, I'm gonna optimistically request Ultraman Arc again even though no one is gonna gift me Ultraman Arc fic 😂 A girl can dream
tepidsnake: (Default)
sarahssowertty ([personal profile] tepidsnake) wrote2025-08-08 08:29 am
Entry tags:

Arcade Archives: D-Day


This week's Arcade Archives release is... D-Day (Jaleco, 1984)

PSN
EU
US

Switch
EU
US

Just the one ROM this time, and no Preference Settings either, too bad!

Well, this is a surprise- welcome back, Jaleco! The last time we saw a Jaleco game on Arcade Archives was Soldam all the way back in 2021, so I figured we wouldn't be seeing them again, but here we are! Unfortunately, the game they chose to come back with isn't exactly a classic, and it's not even a Jaleco game- this was developed by E.L.S. as mentioned in the comments of LordBBH's Push to Reject video on the game, who mostly appear to have done work for companies like Jaleco and Sega. This is a weird vertical shmup of sorts where you control a rather awkward battleship making its way across the ocean, taking on land, sea and air targets along the way. The way you do this is by juggling two different targetting reticles- one that fires machine-gun fire upwards to take out anything in the air (this includes missiles launched by sea targets, so keep that in mind) and another that fires missiles to target ground and sea-based targets. These reticles move at different speeds and stop moving at different parts of the screen, so actually aiming where you can get tricky, especially when you factor in that your boat only moves once you drag the aerial cursor to the left or right edge, and it moves s l o w l y. You'll have to master moving this thing too, because land masses along the way will sink you if you graze them!

I can sort-of see what they were going for here, but it's a very slow, plodding game that feels really awkward to play. Keeping track of which reticle you need in which part of the screen gets really confusing, so you'll try and hit something with the wrong reticle and die because there's absolutely no way to course correct fast enough (especially since you can't move diagonally- this is a four-way game only) and dodging any missiles or shots coming your way is not an option. It's just not a game that really grabs me, which is a shame. Still, I get the feling Jaleco may have taken notes from this game for Field Combat, which has a similar slow player ship with a reticle but does more interesting things with it. Field Combat is one of the games not currently in Arcade Archives, so I'd definitely like to see that in the future. There's not a huge amount of Jaleco arcade games left for ACA, but Avenging Spirit and NMK's Jaleco-publoshed Psychic 5 would be nice (especially since the latter's modern remake is apparently not very good at all). The big fish, though, is Chimera Beast. C'mon, it doesn't matter that it never got officially released, make it happen! 
alchemicink: Sokka and Zuko (Sokka and Zuko)
alchemicink ([personal profile] alchemicink) wrote2025-08-07 07:39 pm

I'm "braving the elements" again

I have a bad habit of getting close to finishing something or getting caught up with something, and then taking an excessively long break from it instead. Mostly this is with TV shows, but also I did this with a podcast I was really enjoying too.

This is all a long-winded way to say that I took a break from listening to the Braving the Elements podcast like over a year ago 😅 and I finally picked it back up again this week. I don't know why I waited so long. This podcast is so fun!

It's an Avatar the Last Airbender/Legend of Korra podcast hosted by Janet Varney (voice of Korra) and Dante Basco (voice of Zuko). They alternate between recapping episodes of the series and interviewing a wide variety of people (from production people to voice actors to fans). It's always surprisingly insightful, and Dante Basco is funny enough that I cackle at least once per episode. I'm in the middle of their journey through season three of ATLA right now. The episode I listened to this evening was an interview with creator Bryan Konietzko about character design. Neat!

I recommend this podcast if you like ATLA and also hearing interesting behind the scenes stories about animation production.

(I apologize for the corny title to this post 😂)
malymin: A wide-eyed tabby catz peeking out of a circle. (Default)
malymin ([personal profile] malymin) wrote2025-08-07 04:10 pm
Entry tags:

PF Magic's Favorite Eye Colors

I was thinking to myself, "huh, a lot of petz breeds have green and teal eyes, don't they?" But I wanted to do the math, so I made a table of every eye possible color found in first-generation, unhexed members of Petz 3's 20 official breeds. Note that most breeds only come in 1-2 eye colors, with the odd exception of Chihuahuas having 3.

Type Breed Eye Colors
Recessive Colors Dominant Colors
Green Teal D. Teal Steel Blue Slothy Gold Dusty Orange
Cat Alley Cat             105    
Cat B+W Shorthair 2             125  
Cat Calico 2                
Cat Chinchilla Persian 2 6              
Cat Maine Coon 2             125  
Cat Orange Shorthair             105    
Cat Persian       115          
Cat Russian Blue 2                
Cat Siamese     203            
Cat Tabby             105    
Dog Bulldog     203 115          
Dog Chihuahua   6         105   65
Dog Dachshund               125  
Dog Dalmatian   6              
Dog Great Dane 2 6              
Dog Labrador             105    
Dog Mutt   6              
Dog Poodle         178 173      
Dog Scottie 2 6              
Dog Sheepdog   6              
% of Catz breeds 60% 10% 10% 10%     30% 20%  
% of Dogz breeds 20% 60% 10% 10% 10% 10% 20% 10% 10%
% of total breeds 40% 35% 10% 10% 5% 5% 25% 15% 5%

My findings were:
  • In Catz breeds, PF Magic's top three favorite eye colors are green, gold, and dusty.
  • In Dogz breeds, PF Magic's favorite eye color is teal, followed by a tie between green and gold.
  • Factoring in both breeds, PF Magic's top three favorite eye colors are green, teal, and gold.
Now, the amount of green eyed catz, I get... I don't know what made the developers so enamored with teal-eyed dogz, though. Green-2 and Teal-6 are both colors that mutate well in Petz' genetics engine, though, so I can't complain!
toothpastepancake: (keyboard stock)
Agnes ([personal profile] toothpastepancake) wrote in [community profile] smallweb2025-08-07 02:11 pm
Entry tags:

Digital Gardening

Hi everyone! I recently got into the idea of digital gardening. According to IndieWeb, A digital garden is a particular practice of creating & growing an online and public IndieWeb presence that focuses more on topics & relationships than a timeline like blogs, has content of different levels of development, is imperfect and often a playground for experimentation, learning, revising, iteration, and growth for diverse content, perhaps interlinked with other digital gardens. It’s kind of like a carefully tended digital commonplace book.

I was wondering if anyone else did digital gardening? I’ve seen more techy people use the SSG Quartz, and for non small web solutions, Obsidian is popular, others use Notion, Bear, etc. Tons of apps exist for this (r/digitalgardening is a good subreddit!) and I think you could use DW for it too! but I serve mine on a static hand coded site here on my personal website and my question is. If you have a public digital gardening on the small web, I’d love a link! If you like the idea and want to try it, let me know!
casemod: Inspector Clawseau. (pic#17751565)
Commissioner Clawseau 🔎 ([personal profile] casemod) wrote in [community profile] anime_manga2025-08-06 07:00 pm

Pinch hits at Casefic Exchange!

[community profile] caseficexchange is looking for pinch hitters to fulfil requests that include anime and manga fandoms.

About the event: Casefic Exchange is a fanwork exchange focusing on investigations. These can be solving murders, retrieving stolen items, finding missing people, missions, and mysteries. As long as it has an investigation as its core theme, it fits with the exchange. We are an AO3 exchange; you must have an account and be 18+ to participate.

Minimum requirements: We allow three mediums: a minimum of 3,000 words for fanfiction, a minimum of 10 panels for a comic, or a recording of a completed fic of 3,000 words minimum with "casefic" as one of its tags. Works must include a fandom, character/ship and be of a medium that the recipient has requested.

Event link: [community profile] caseficexchange.
Pinch hit link: Current pinch hits.
Due date: Friday 22 August at 11:59pm EDT.

Available post-deadline pinch hits:



Thank you for considering!
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freshfeeling ([personal profile] freshfeeling) wrote2025-08-04 06:28 pm
Entry tags:

Final Fantasy PR (Steam) Side Quest Challenge Part II

In the first session, I completed about 30 quests of what was 116 at that time. On August 4th, I continued. With a few new additions from GameFAQs, there are now 125 quests.


I started out by realizing that the Battle Axe I was eligible for was probably worthwhile, so I scooted up to Pravoka to grab it. While I was there, I did a quick quest.

Title: Ableism Awareness
Author: FreshFeeling (2019)
Story: Matoya's blindness has left her particularly keen with regards to auditory information... in fact, she finds loud noises particularly annoying. Avoid disturbing her with noisy equipment and she will be able to help you learn a new trick.
Requirement: Visit Matoya, starting from Cornelia or Pravoka without using the ship or airship. From the time you step foot in the forest near her cave, avoid carrying any loud, rattling equipment, including Chain, Iron, Silver or Steel armor, helmets, or gauntlets, as well as the Iron Staff / Crosier and Iron Nunchuk weapons.
Unlocks: (b)Focus

I had labelled this quest as "abandoned" so it wasn't showing in the list, but I realized it might be useful for other quests. Some quests are specified as pre-requisites of others, after all! And given all of the trouble I had getting Thunder, I may as well learn Focus. I was at Pravoka anyway and this was pretty simple.

Next, I went to the Marsh Cave. I had a few false starts caused by quick battles that went wrong. I bought lots of Antidotes and Potions for the trip. I sure fought a lot of wolves! Perhaps in a bit of foreshadowing, sometimes it seems like I just get the same encounter over and over. In the Marsh Cave, I grabbed the free Dagger, which I'm eligible to use, so Vivi wielded it.
Fighting some Marsh Cave Gargoyles BEFORE THE FALL.
Shortly after getting the Dagger, Locke died in a fight with Gargoyles. I figured I would get a quest done and back out instead of reloading entirely (partly because reloading complicates my quest tracking).

Title: Take This Copper!
Author: Diamond_Dragon (2020)
Story: The Elves have learned to work with copper to make protective gear, but their methods are very unorthodox. To craft the perfect bracelet, they need some ingredients.
Requirement: Kill a Green Slime and a Grey Ooze.
Unlocks: (a)Copper Armlet

I happened to get into a fight with some spiders, a Green Slime and a Grey Ooze on the way out. Vivi wiped them with Fira and that made it easy.

Title: Pure Bodyguarding
Author: FlamingXP (2025)
Requirement: Starting from the empty room at the dead end in the first level of the Marsh Cave, return to Elfheim with at least one living party member taking no damage.
Unlocks: (w)Poisona

It turns out that dead end is just a dead end with no empty room - FlamingXP or I had mis-remembered - but I think I covered this by intent. I went to the end of the dead end, then walked back to Elfheim. Locke was dead, Cecil and Lenna took damage, but Vivi didn't, staying at 113 HP and effectively bodyguarding the skittish elven child!

Back in Elfheim, we revived Locke and healed up and got Copper Armlets for the three of our party members that it might be an asset for. We also grabbed Poisona. I visited the NW Castle (Western Keep) to start one of the Double, Double, Toil and Trouble quests, and then to run into Ghasts I chose to do this:

Title: Appreciating Nature: Elfheim Edition
Author: FreshFeeling (2019)
Story: When travelling through the Elfheim region, it was said that Wood's companions were able to convince him that nature needed no further appreciation because the elves are a bunch of tree-hugging hippies. Wood travelled through the Elfheim region, hiding his tears, as his companions urged him toward their destinations. It would put Wood's nature-protecting soul at ease if someone were to carefully inspect and appreciate the forests of Elfheim.
Requirement: In a single trip, step in every single contiguous forest tile in the area west of Elfheim / south of Northwest Castle.
Unlocks: (w)NulBlaze

Wouldn't you know that one I had activated a quest asking me to defeat Ghasts, that they never showed up again? I had seen them before going to the castle, but I don't think I met a single one after! After another round of healing, I went back to the Marsh Cave, where this happened:

Title: How Can You See In That Thing?
Author: Diamond_Dragon (2020)
Story: Helmets can be very useful, but not if it impairs the wearers vision. The party's fighter must get used to fighting in the dark before becoming comfortable wearing one.
Requirement: Kill 4 enemies with the party's fighter while he's inflicted with the Dark status.
Unlocks: (a)Great Helm

Cecil waiting to be blinded, fighting some Shadows.
It's funny, but there are relatively few enemies in this game who can inflict the Dark status, and it doesn't stick around after battle. This means you need to do this during the battle where you get afflicted with blindness. It turns out the early-game Shadow enemies are perfect for this, because their damage and general threat level is very low. I just sat there waiting until they blinded Cecil, and then had Cecil clobber them all with his eyes closed. This happened in two consecutive encounters with 3 Shadows.

Title: Chain Is Great But Steel?
Author: hawkeyerules (2020)
Story: The party's fighter was walking through Cornelia when a guard called them over. They had a conversation about the value of chain armor compared to iron plate. "Legend has it", the guard drew nearer and whispered, "that in a chest in the Marsh cave there is a suit of Iron Armor for FREE.".
Requirement: Gain access to the Ship and Chain Mail. Go into the Marsh Cave and retrieve the Iron Armor from the chest.
Unlocks: (a)Iron Armor

This is one of the weirdest ones. I am not sure how effectively I'm playing by the rules here, because it turns out the Iron Armor chest has been fully removed from the Pixel Remaster version of Final Fantasy. I had recently played the GBA Dawn of Souls version and I had even said, when I played that I looked for Iron Armor and couldn't find it. In fact, one of the chests that used to hold Iron Armor now has a Phoenix Down... which didn't even exist in the original Final Fantasy!
We found a Phoenix Down in the Marsh Cave's Iron Armor chest.
With this in mind, I think getting this Phoenix Down - which, by the way, I'm not using - meets the requirements for this quest. If it doesn't, then this quest is now impossible (and it seems like this isn't the only one where subtle but significant changes in the game caused impossible quests). I got another Iron Armor from a chest shortly after in the locked Cornelian treasure rooms anyway. So... I marked it complete! Come at me, I guess?

The Piscodemons - or WIZARDs - were up next. In this version of the game, instead of being a "spiked square" they are a monster-in-a-box.
You open this chest to fight the Piscodemons and get the Crown.
I got four of them. I had Vivi cast Fira to soften them up, which helped a lot. Despite his robust defenses, Cecil was utterly clobbered. But we won and got the Crown.
We defeated four Piscodemons! We got the Crown.
Before leaving, I kept checking every room I could in the Marsh Cave still seeking Iron Armor but it wasn't there. I left and it wasn't too bad getting out safely without Cecil. In fact, this might present an opportunity!

Title: Pity of the Guard
Author: FreshFeeling (2019)
Story: The guards of Cornelia are among the most consistently well-equipped in the land. And given that Garland has left, the rest are mostly well known for their compassion as well. They won't mind the discipline that they'll take for misplacing their equipment if it means helping out someone in desperate need.
Requirement: Speak to any guard in Cornelia with a character who can equip an Iron Shield having 1 HP.
Unlocks: (a)Iron Shield

Cecil dead and the rest of the party facing a team of Ogre and Gigas Worms.
Reviving Cecil got him set to 1 HP, which made it pretty easy to enable the Iron Shield. In fact...

Title: The Gift of Life
Author: FreshFeeling (2019)
Story: To truly master the power over life, you must be aware of the value of life and how each life is different. You must observe life beginning and ending; only then will you hold power over it.
Requirement: Each party member must die and be revived in a clinic at least once.
Unlocks: (w)Life

Lenna and Cecil are both dead, with Locke and Vivi facing a single Sahag. Lenna and Cecil have been revived, and have 1 HP.
I let Lenna die as well. Each character had died and been revived once now, so when the time comes I'll be able to make use of Life or Raise or whatever it's called.

For fighting Astos, there were three quests where the first spellcasting enemy you can face made opportunities to complete quests. Really, I think this might be the last opportunity before Lich? So I thought I should take advantage. One in particular I wanted to do was this:

Title: The Princess' Secret
Author: FreshFeeling (2019)
Story: In another universe (or timeline or something), the black mage's journey with the princess of Alexandria started off with clumsiness, coincidences, and plans gone awry. As part of this, the black mage accidentally let loose a fire spell that singed the white cloak of the princess of Alexandria, revealing her identity to the masses and throwing a wrench in the plans of his eventual companions. The black mage wishes they had used any other spell, or perhaps one that could put the fire out!
Requirement: The party's white mage must be hit by a fire-element spell or special attack while the party's black mage is alive and has no negative status effects. Both characters must survive the battle.
Unlocks: (b)Blizzara

When I went into the Astos fight, I was really hoping he would cast Fira, and I intended (at first) to cast NulBlaze to mitigate it. But, when I opened my spell list, I saw Silence there, and I got tempted! So what actually happened? On turn 1, Astos cast Fira, and then Lenna successfully landed Silence. I couldn't have hoped for a better result! Without all of his other spells, Astos was nearly completely helpless.
Astos tried to cast a spell, ineffectively.
We also wanted to do this one:

Title: You Runed My Day
Author: Diamond_Dragon (2020)
Story: One of the rune smiths in town has practiced channeling magic into weapons, but he needs the magical energy of an evil creature to recharge his runes.
Requirement: Use a bladed weapon to kill an enemy that can cast spells. Then drop the weapon used to kill the enemy before another encounter.
Unlocks: (e)Rune Blade

We defeated Astos!
Cecil landed the finishing blow on Astos with a Saber! You can see that Lenna was using "defend", and that's because she was the only character not using a bladed weapon. Since this version of the game doesn't allow dropping weapons, I unequipped the Saber and sold it reasonably promptly, which is as close as I can get. (Don't worry, I wasted tons of money in other ways to compensate for the financial difference.)

This also means we get the Crystal Eye, allowing us to do tons of game progression and the quests that go with that.
We got the Jolt Tonic. We got the Mystic Key. We got the TNT or Nitro Powder! It was actually in the box next to this one.

While I was dealing with Matoya, I did this:

Title: The Sound of Nature
Author: FreshFeeling (2019)
Story: Let us follow in the footsteps of Wood the fighter once again and recall that his interest in nature was the product of someone who adored being able to magically restore one's voice. There is a lot of quality nature outside of Matoya's cave, and oh how she hates loud noises. If you appreciate her nature and scare some of the birds and monsters away from her cave perhaps she will help you restore your noisiness as well.
Requirement: After giving Matoya the Crystal, in a single trip, step in every single contiguous forest tile directly outside of Matoya's Cave.
Unlocks: (w)Vox

...and this one happened accidentally as I did it:

Title: An Old Man and his Horses
Author: FlamingXP (2025)
Requirement: After completing An Old Man and His Worms, defeat a group of 4 Crazy Horses in a forest.
Unlocks: (a)Leather Shield

This is the one that I had to fix up because there were two quests that unlocked Helm. At some point that must've been a typo or a copy/paste error on my part, because on the original post with that quest it had said Leather Shield all along. Anyway, I've got a better shield already... but there's always a chance this could matter later.

Having had some success letting party members die by leaving all of their armor off during sea battles, I decided to invest in this:

Title: The Power of Death
Author: FreshFeeling (2019)
Story: To truly understand the power of death, you must become death and feel its hold falling over everyone you hold most dear. Recall the story of Tick the fighter and his companions, who were compelled to face each of the four fiends with a different member of the party having already succumbed to the beyond, each of them marked upon Tick's soul as an "X".
Requirement: Finish four consecutive battles each with a different light warrior dead at the end of the battle.
Unlocks: (b)Kill

This is the level 8 "power word-style" spell originally called XXXX. It's kind of neat to unlock this so early although I certainly won't be using it for a while. In a way, I'm sure it's easiest to do this while the team isn't amazingly buff. I actually died once in the course of this, but when I reloaded my save I managed to carefully have four consecutive battles where each had a different dead warrior. First was Locke, then Cecil, then Vivi, then Lenna. It helped to have them all start unequipped and then after I revived each of them I gave them all their gear so they could carry the team somewhat. For some reason it didn't occur to me that I ought to re-order the team.

I continued my Mystic Key looting after this. Elfheim and Cornelia were done, so I went to the Temple of Chaos yet. I was surprised that the spiked Gargoyles were gone. I got the Rune Blade, which was a fantastic upgrade for Locke the thief. Next, I headed to the Dwarf Cave. As I hit the port there, I noticed something.

Title: Pretty Good Axe
Author: FreshFeeling (2019)
Story: The Titan guards an axe that's usually pretty unimpressive... at least in this game. In another game where it's a little bit better you can simply buy this axe at a port. Let's suppose you can do that now.
Requirement: Have 15,500 GP on hand and step on any port tile.
Unlocks: (e)Great Axe

I happened to have just barely crested 15,500 Gil! This is a reference to the Great Axe in Final Fantasy XII which I think is at Balfonheim Port. Then I talked to Nerrick. I also got the Great Helm here, which I could use because of what I did with the Shadows earlier.
Nerrick talks funny. He says, "Noo we can blast this rock tae smithereens!" I also got the Great Helm here.
I was also able to do this one, mostly:

Title: That's Not a Knife
Author: Diamond_Dragon (2020)
Story: Whether or not your nickname is "crocodile" you can still get a bigger knife. The dwarves don't get to work with silver as much as they'd like, so they're eager to help.
Requirement: Drop a dagger/knife and any item made from mythril/silver in the room with the dwarf smith. You may purchase/find a locked item for the purposes of dropping it in this quest, but it cannot be equipped or used in battle.
Unlocks: (e)Mythril Knife

To do this, I needed to consider my new Mythril Hammer "dropped" - e.g., ensure it's unequipped and then sell it. There was a hitch here where I had accidentally equipped the Mythril Hammer recently when I re-equipped Lenna. I feel a bit bad about that but it was a pretty minor oversight over a fairly short span of time so - although I wish I'd been more to-the-letter with the rules - I'm not going to dwell on it too much.

Title: Double, Double Toil and Trouble II
Author: beege_man (2020)
Story: The witch in Cornelia mentioned an even more powerful witch in a cave up north. After visiting her, she tells you to bring her the eye of a Lizard, a Warg Wolf's tooth, pus of Gigas Worm, and a poison sac. With these she can teach you to do more than just put things to sleep.
Requirement: Visit Matoya, then kill 1 Lizard, 1 Warg Wolf, 1 Gigas Worm, and 1 Tarantula or Cobra, then visit Matoya again.
Unlocks: (b)Dark

I had actually been waiting for ages to encounter a Lizard and finally ran into one. These Double, Double, Toil and Trouble quests are mostly linked so I'm really glad to get another out of the way; it had been feeling like a bottleneck. As I did this, I had Vivi in the leader of the party for a quest called

Title: More Than Just a Pretty Face
Author: Primus_Ultimas (2020)
Story: The party's black mage is growing frustrated at being relegated to simply support and wishes to prove that they are a valuable member of the party.
Requirement: With the party's black mage leading the party, win battles with a Goblin Guard, a Sahagin Chief, a Crawler, an Ogre, and a Grey Ooze in any order. The black mage must be in front for the battle and also land at least one physical strike on said monster, and survive.
Unlocks: (b)Temper

This required a mini-backtrack into the Marsh Cave. During all of this I had been hoping to encounter Green Slimes and Ghasts for another quest but they absolutely refused to show up. Also in the course of this, I tried going to the Mystic Key doors at the bottom of the Marsh Cave but I had a terrible time with Scorpions, leaving Vivi dead by the time we fought Anacondas (the ones that were COBRA on NES). Thankfully this particular quest was already complete.

We stayed here quite a while looking for both Green Slimes and Ghasts but neither appeared. I eventually got sick of waiting so we just won't have some of those Double, Double, Toil and Trouble quest rewards for a while. Those were mostly status effect spells. These enemies also appear in the Earth Cavern, I believe, so I'll probably still finish it without a terrible grind eventually.

I talked to Dr. Unne to start another quest and I got the Life spell. I popped over to Crescent Lake, mostly to get a Mythril Sword for Cecil, but I noticed when I fought Minotaurs and Trolls that they were worth over 1000 experience points altogether.
Minotaurs and Trolls look awesome in this port.
With that new info, I stripped Cecil down and did this quest:

Title: Fashionista Arylon
Author: FreshFeeling (2019)
Story: Arylon is one of the most talented and beautiful dancers in the known world and she holds others to a fairly high standard. There is no reason you can't fight evil while looking good, and she will reward warriors who can prove this.
Requirement: Win any battle with total experience over 1000 while only wearing defensive equipment each with an evade penalty of -2 or less, then talk to Arylon.
Unlocks: (a)Silver Armlet

With Cecil's bad armor situation he actually did get knocked out by Trolls once before I pulled this off successfully.
Y'know what's strange? The Cornelian dancer is unnamed in the Pixel Remaster version!
I talked to the nameless Cornelian dancer.
I actually didn't talk to her at this point chronologically; I did that after completing the next big quest. After that first visit to Crescent Lake, I decided to complete this:

Title: The Great Barrier Reef
Author: FreshFeeling (2025)
Requirement: Circumnavigate the entire southern continent by circling it with the ship, without entering a town or dungeon. Outside of battle, at least one tile of coastline should be visible at all times.
Unlocks: (e)Coral Sword

I fought a lot of seafood.
This took a really long time and wasn't very fun (bad quest maker!), but it's nice that it is done. In terms of dedicated time for a single quest, this was probably the longest besides fighting 32 Goblin Guards.

Title: Dwarven Hammer
Author: FreshFeeling (2019)
Story: The dwarven blacksmith is known for his ability to craft quality hammers for metalwork, and the crude iron hammers made using salvaged iron is questionable for the kind of work he would normally undertake. If you can provide 5 pieces of fine elven mythril or silver, he'll be able to create much improved hammers that will surely help you down the line.
Requirement: With access to at least one Hammer, bring 5 pieces of Silver or Mythril equipment to the dwarven blacksmith and drop these when you speak with him.
Unlocks: (e)Mythril Hammer

This one was kind of dumb. While I was in Crescent Lake, I grabbed 5 Mythril Gloves. In getting those for 2000 gil each instead of Mythril Knives for 640 gil each, I wasted a ton of money that ought to pretty well make up for any I should've dropped instead of selling in the early game. I sold those Mythril Gloves and thus effectively completed this quest.

Title: Bikke's Boys Bite
Author: FreshFeeling (2019)
Story: Bikke's pirate are woefully underprepared for any serious battle and the light warriors learn this first hand. If they're ever going to be an effective pirate crew again in this crazy world, they'll need to seriously upgrade their gear. You can start by showing Bikke a selection of traditional pirate weapons that have more than 10 attack power.
Requirement: Talk to Bikke while carrying a Broadsword, a Sabre, and a Longsword. Carrying these, but not using them, is allowed for the purpose of fulfilling this quest.
Unlocks: (e)Longsword

Well, this was easy. Pointless, but easy.

I got a few more consumables, including some Gold Needles to prepare for Cockatrices in the Earth Cavern. Then I rested and saved up in Melmond.
The party status before the Earth Cavern, with levels of 15 and 16.

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marinehaddock: (Marins Ship Wall)
marinehaddock ([personal profile] marinehaddock) wrote2025-08-04 10:37 pm
Entry tags:

Changelog August 4th

malymin: A wide-eyed tabby catz peeking out of a circle. (Default)
malymin ([personal profile] malymin) wrote2025-08-03 04:46 pm
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Made an appeal to the Petz Community today

Posted it on Whiskerwick and RKC forums. The forums may be less active these days, but they're still a better place for long-term discussion than Petzcord.

I like that the games have survived this long as abandonware, but if OpenRCT2 (a fanmade re-implimentation of RCT2 with constant QOL and feature updates) can coexist with GOG's Rollercoaster Tycoon Bundle (an official re-release compatible with modern systems), then I don't see a "legitimate" way to get Petz as conflicting with a potential OpenPetz project.

Skissors on the Hacking/Modding discord mentioned in 2022:

Also that reminds me, Petz is gonna stop working on January 19, 2038, so hopefully we'll figure out something by then haha

remember the y2k bug? basically the same deal but with less catchy branding. Most 32bit computer programs store the date using how many seconds it has been since epoch (00:00:00 UTC 1 January 1970). They usually do this using an signed 32bit integer. Now a signed 32bit int can hold a pretty big number, but it does have a maximum. Once that number reaches its maximum, it will do what's called an integer overflow error, and flip to the smallest number it can hold, which in this case is a very large negative number. It just so happens that on 03:14:07 UTC 19 January 2038, it will be exactly one signed 32bit's worth of seconds since epoch. The next second, that date variable is going to flip, and the program will think the date is way way before epoch, 20:45:52 UTC 13 December 1901 to be exact. This understandably will cause problems for lots of computer programs, Petz included. stancymckatt is correct though, all we'll need to do is set the computer clock back to sometime before that day and the game will work just as before. Might lead to some messed up family trees though lol.

And that date, while distant, looms over my head.