Friday, January 16th, 2026

stepnix: Blue gear and sigil (blue)

Ruminating on Magiamachy, my sketch for a knockoff Fate/Stay night ttrpg. It's gotta be pvp, or it just won't work, but I also want to provide some kind of alternative win condition that isn't just "play a different game now." So: When players are eliminated, they're assigned a new playbook that represents an additional threat disrupting the Magiamachy, like "the Order of Magi wants to shut down the ritual" or "yeah it's aliens." Each of these will either alter some of the fundamental rules, making cracks to allow alternative win conditions, or they'll just straight-up have defined wincons on them.

The initial rules of the Magiamachy look like there's only one way for things to end, but as those rules are broken, new possibilities appear. plus this lets players keep playing even after their character is gone

January 2026

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